I’m a senior software developer with over 8 years of experience building intuitive, interactive digital experiences — from frontend web apps to games to AR/VR tools and creative interfaces. My work spans React.js, Unity, Three.js, and real-time 3D technologies.
Currently, I work on augmented reality experiences and creative tools at TikTok’s Effect House.
Before that, I built AR games and cloud tools at YinzCam, and immersive installations at Cortina Productions.
I have a Master's in Computer Graphics from Carnegie Mellon University's Entertainment Technology Center 🎓
If you'd like to know more, here's my resume.
Led engineering efforts on the global launch of Mobile Effect Templates used by 12M+ users. Built internal tools like Effect Hub with PyQt and Node.js, improving asset production efficiency. Developed frontend architecture for the Camera preview and Asset Panel in Effect House using React + TypeScript.
Shipped 20+ AR/Unity-based fan engagement games for NFL/NBA teams. Built reusable components in Unity, improved dev velocity, and presented AR portfolios to clients like Coca-Cola and Pepsi, resulting in 20% revenue growth.
Created interactive AR/VR experiences for global sports leagues. Developed a real-time AR editor reducing turnaround from 3 weeks to 2 days. Supported scalable deployment using Unity + AWS Lambda APIs.
Built immersive installations for museums like the Frost Museum and Smithsonian. Won the Interactive Category at the 2018 Jackson Hole Science Media Awards.
Building digital tools at the intersection of finance, interactivity, and the web. Launched:
React.js, JavaScript, Unity, C#, Python, Three.js, Node.js, Express.js
Masters, Carnegie Mellon University – Entertainment Technology Center
Bachelor of Engineering – University of Mumbai